Difference between revisions of "Team:Exeter/Attributions"

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<p id="pp"><strong>Dr Anya Nenniger:</strong> Research fellow. Anja was particularly helpful with primer design, guidance on genome integration and ensuring the lab work was done in an efficient manner.</p>
 
<p id="pp"><strong>Dr Anya Nenniger:</strong> Research fellow. Anja was particularly helpful with primer design, guidance on genome integration and ensuring the lab work was done in an efficient manner.</p>
 
<p id="pp"><strong>Everyone else in the Mezzanine lab:</strong> Thank you very much for letting us take over your lab for the summer, we hope we didn’t cause you all too much stress!</p>
 
<p id="pp"><strong>Everyone else in the Mezzanine lab:</strong> Thank you very much for letting us take over your lab for the summer, we hope we didn’t cause you all too much stress!</p>
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<h4>Human Practice Advisors:</h4>
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<h6>Module-</h6>
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<p id="pp">There were various people who helped us and gave us advice on creating a synthetic biology module for second years. Thank you to Dr Mark Ramsdale, Dr Caitlin Kight and Dr Nicky King for advice in the initial planning stages of the module and further to Dr Paul James and Professor John Love for championing our module at later stages to ensure we have the best possible chance of getting it implemented. A special thanks to all the lecturers we met and frightened by proposing they become module coordinator for the module!</p>
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<h6>Board Game-</h6>
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<p id="pp">As the board game was the longest running project, there are many people we need to thank. First of all to Ms Hayley Andrews and those at The Judd School who allowed us to test the first prototype of our board game, and later for her advice about getting it distributed to schools across the UK. We also want to thank all those who helped us design and make the initial and later prototypes of the board game and to Damien Riddle of Edexcel, who gave us backing to create a Stretch and Challenge tool for students and teachers. Dr Mark Ramsdale deserves a big thank you as he provided us with the funds necessary to print off board games and cards for widening participation activities. Dr Alice Mills was essential, both in the early stages and the late in helping us find schools to test our board game in. Dr Caitlin Kight also provided some good advice on how best to distribute the board game and ways we could make it more accessible. On the same note, we would like to thank all those who came up with brilliant ideas on improving our board game design and implementation, like Dr Sara Burton. We are especially grateful of Colyton Grammar School for agreeing to have us for a less and testing the latest version of BioMech as well as Tyrone Middle School in Florida.</p>
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<h6>Public Engagement-</h6>
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<p id="pp">We would like to thank all the people - academics, researchers and public figures - who were interviewed or recorded Desert Island Science podcasts with us; we wouldn’t have had a public engagement human practices without you. Dr Caitlin Kight, Ben May, Duncan Sandes, Grace Williams have all been influential at one point in improving our interaction with the public and students, especially Ben May in helping set up a separate web page for our project, specifically looking at the equality and diversity work. This allowed our message and work to be shared by the university and various social media accounts. Dr Sara Burton has also given us very useful advice on how to engage more with the public. We would like to thank Dr Nicky King for allowing us to attend the two science fairs. We would also like to thank the three work experience students who helped develop our project, both in Human Practices and in the Lab. </p>
 
 
 
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Revision as of 20:29, 6 October 2016