Difference between revisions of "Team:Ionis Paris/IntegratedHP"

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                             <h1>Project Genesis</h1>
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                             <h1>Our Actions</h1>
 
                              
 
                              
 
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                              <p>Quantifly is born from the ambitions and the will of the biologists to create a biological tool that would answer a problematic that would have a meaning for us. Living in Paris, and with the recent COP21 conference that took place, we were concerned with the pollution levels of our city and it was pretty obvious to us that developing a solution (or part of it) to this problem was what we wanted to do in the iGEM competition.</p> 
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<p>When contacting professionals in the sponsoring phase or talked around us about our project, we went across different reactions when we had to explain how we wanted to make a drone fly bacteria that would detect pollution. What we mostly observed was the incomprehension of how we could make bacteria react to pollution. We took this observation as the opportunity to use the means at our disposal to implement integrated human practices to our project through different side projects mainly based on the presentation and interaction with the scientific community but also with the average person that would not have any specific skills in biology.
           
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We thus tried to develop several events in which we could explain how our project works, and thus popularise synthetic biology and its mechanics and how its spreading to other areas can benefit technology innovation and breakthrough, and transform our way of thinking on the long term.
                              <p>We went through different brainstorms to develop the idea of a pollution prevention tool. What we firstly determined was the fact that we wanted to create a multidisciplinary project in order to use the strength of a multi-skills team. We then agreed to realise our project in the environment and electronics/informatics domains. Over one brainstorm, we evoked a bacterial paint, a bacterial calculator, information encoded in bacteria DNA (which was discarded because of our little means at our disposal regarding the task). We rather focused on pollution which is a well-documented issue and had a reflexion on which type of pollution: we firstly thought of endocrine disruptors which we realised were too complex pollutants for bacterial applications, as we would have to create genetic circuits in order to make bacteria able to metabolize such compounds.</p>
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<p>After performing several researches about previous iGEM detection-based projects, we came to the conclusion that bioluminescence wasn’t used at its full potential in the competition as it is in the professional world in scientific assays. We decided to focus on pollution detection with bioluminescence and its implementation in an integrated system.</p>
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<p>We firstly organised an iGEM week on one of the campus of the team in order to partially fund our project by selling meals and crêpes, but we also used this opportunity to interact with on-campus students that were really curious about our project. We organised small conferences in which we would present the iGEM competition and explain more in details our project Quantifly, and it allowed us to spread the interest for pollution prevention, and sensibilize students to the iGEM competition.</p>
  
<p>In addition, because we wanted to show how biology would not be only a matter of theoretical and laboratory work, we tried to think the engineer way and we developed the Quantifly project, a multidisciplinary project that would combine biology and other disciplines in a concrete and innovative project. With this idea, different students from the IONIS group joined the team, each one bringing different competences in different fields such as marketing, communication, design, informatics, physics and of course biology. This diversity in the competences and areas of expertise in our team has allowed us to develop this exciting project that Quantifly is.</p>
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<p>In addition to this iGEM week, we went to the Unniversité Pierre & Marie Curie (UPMC) do a presentation to undergraduate students about iGEM and our project, in collaboration with the UPMC iGEM team. This presentation was the occasion to do a team collaboration within our project as well as having the opportunity to popularise iGEM to new science students.</p>
  
<p>The iGEM competition being based on the open source system and the establishment and use of any knowledge, we are working on our project in a seemingly free-science based laboratory: La Paillasse, Paris, France. We developed a partnership with this biohack space, which values are the sharing and the creation of open source knowledge, as well as the development of scientific or artistical projects. This biohack space has the ambition to give opportunities to innovative ideas, thus by trying to adopt a different way of thinking, developing innovation through open source science, which brings support from official entities such as the French government or other institutions.</p>
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<p>We also organised one of the most successful event of the year with the realisation of the European Experience with the help of another iGEM Evry team. This event was a European jamboree for all the European teams and we were proud to organise it from scratch to its completion as one of our most successful side poroject. We focused on the exchange between all the attendants, being with a full morning of presentations for each team on their stand to other curious iGEMers or with conferences about synthetic biology and its stakes with the exceptional participation of the iGEM funder Mr. Rettberg.</p>
 
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<p>La Paillasse has different objectives and key points which can be resumed in different values:
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    <ul>
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        <li><p>The concepts of liberty of the community it gathers to do whatever is thought as a project</p></li>
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        <li><p>To emphasise the importance of experimentation</p></li>
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        <li><p>Opening to non-scientific projects to create emulation and maintain creativity</p></li>
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    </ul>
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<p>La Paillasse has put to our use laboratory material that are necessary for microbiology and molecular biology. The team can use freely hoods, centrifuges, and consumables to work on its project. This way of doing fits the DIY (Do It Yourself) spirit of the biohack spaces, and it allows us to manipulate with machines that we couldn’t afford otherwise.</p>
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<p>Of course, we did not stop to this quite exceptional event, and we participated to a French conference in the biology field called the “festival vivant” which gathers professionals of the biology field and who are presenting and talking about the potential of bioeconomics, the place of new genetic techniques in ecosystems studies, or the question of the ethical use of biodesign. This event allowed us to meet a large range of people who were visiting the event and we could play a role in the popularization of the iGEM competition and synthetic biology to the public by setting up and holding an exhibition stand about Quantifly. We had the opportunity to meet non-professional people as well as people that were scientists but were not related to the synthetic biology field and we could use this occasion to explain all the scientific details as rigorously as possible in order to have them understand a project that was at first not accessible to them because of the lack of knowledge in a particular area of work. This was the occasion to render a proper information about the Quantifly project in the objective of transmit precise scientific knowledge to any person in order to make them able to understand this project.</p>
  
<p>This partnership with La Paillasse is the base of Quantifly, and we thought it is the perfect place to realise our iGEM project and all its whereabouts.</p>
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<p>As well as exhibition events and students’ presentations and talks, we thought another way to synthesize and transmit the concept of our project to the largest number of people, which is the creation of a mobile game application. This project was held by our informatics team, and their objective was to create a fun game where the concept of detecting and mapping air pollution would be accessible to anybody playing the game. This idea of keeping the game as close as possible to the reality of our project was what seemed the best, even though there was a challenge on how we could transmit scientific information to a public that can range to children to aged people, with no or few basics in science. The project was still successfully designed in a way that a person with no skills in biology could easily understand what we are doing and how we are doing it. The game is available on the Applestore and the Playstore as we created a multiplatform application in order to reach the largest target population.</p>
  
  

Revision as of 09:25, 11 October 2016

When contacting professionals in the sponsoring phase or talked around us about our project, we went across different reactions when we had to explain how we wanted to make a drone fly bacteria that would detect pollution. What we mostly observed was the incomprehension of how we could make bacteria react to pollution. We took this observation as the opportunity to use the means at our disposal to implement integrated human practices to our project through different side projects mainly based on the presentation and interaction with the scientific community but also with the average person that would not have any specific skills in biology. We thus tried to develop several events in which we could explain how our project works, and thus popularise synthetic biology and its mechanics and how its spreading to other areas can benefit technology innovation and breakthrough, and transform our way of thinking on the long term.

We firstly organised an iGEM week on one of the campus of the team in order to partially fund our project by selling meals and crêpes, but we also used this opportunity to interact with on-campus students that were really curious about our project. We organised small conferences in which we would present the iGEM competition and explain more in details our project Quantifly, and it allowed us to spread the interest for pollution prevention, and sensibilize students to the iGEM competition.

In addition to this iGEM week, we went to the Unniversité Pierre & Marie Curie (UPMC) do a presentation to undergraduate students about iGEM and our project, in collaboration with the UPMC iGEM team. This presentation was the occasion to do a team collaboration within our project as well as having the opportunity to popularise iGEM to new science students.

We also organised one of the most successful event of the year with the realisation of the European Experience with the help of another iGEM Evry team. This event was a European jamboree for all the European teams and we were proud to organise it from scratch to its completion as one of our most successful side poroject. We focused on the exchange between all the attendants, being with a full morning of presentations for each team on their stand to other curious iGEMers or with conferences about synthetic biology and its stakes with the exceptional participation of the iGEM funder Mr. Rettberg.

Of course, we did not stop to this quite exceptional event, and we participated to a French conference in the biology field called the “festival vivant” which gathers professionals of the biology field and who are presenting and talking about the potential of bioeconomics, the place of new genetic techniques in ecosystems studies, or the question of the ethical use of biodesign. This event allowed us to meet a large range of people who were visiting the event and we could play a role in the popularization of the iGEM competition and synthetic biology to the public by setting up and holding an exhibition stand about Quantifly. We had the opportunity to meet non-professional people as well as people that were scientists but were not related to the synthetic biology field and we could use this occasion to explain all the scientific details as rigorously as possible in order to have them understand a project that was at first not accessible to them because of the lack of knowledge in a particular area of work. This was the occasion to render a proper information about the Quantifly project in the objective of transmit precise scientific knowledge to any person in order to make them able to understand this project.

As well as exhibition events and students’ presentations and talks, we thought another way to synthesize and transmit the concept of our project to the largest number of people, which is the creation of a mobile game application. This project was held by our informatics team, and their objective was to create a fun game where the concept of detecting and mapping air pollution would be accessible to anybody playing the game. This idea of keeping the game as close as possible to the reality of our project was what seemed the best, even though there was a challenge on how we could transmit scientific information to a public that can range to children to aged people, with no or few basics in science. The project was still successfully designed in a way that a person with no skills in biology could easily understand what we are doing and how we are doing it. The game is available on the Applestore and the Playstore as we created a multiplatform application in order to reach the largest target population.