Difference between revisions of "Team:Ionis Paris/Mobile application"

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    <!-- ====START SOCIAL Link==== -->
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     <div class="footer_social">
 
     <div class="footer_social">
 
         <div class="container-fluid">
 
         <div class="container-fluid">
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                             </div>
 
                             </div>
 
                         </div>
 
                         </div>
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                    <div class="col-lg-3 col-md-3 col-sm-5">
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                            <div class="footer_Widgets">
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                                <h4>Download the app</h4>
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                                <a href="https://itunes.apple.com/us/app/quantifly/id1166875690?ls=1&mt=8"
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                                  target="_blank" style="target-new: tab;">
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                                    <figure class="widget_gallery">
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                                        <div class="RXcircleEffect"></div>
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                                        <img src="https://static.igem.org/mediawiki/2016/8/8d/IONIS_IGEM_paris_logo_apple.png"
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                                            alt="" />
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                                        <figcaption>
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                                            <i class="zmdi zmdi-link"></i>
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                                        </figcaption>
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                                    </figure>
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                                </a>
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                                <a href="https://play.google.com/store/apps/details?id=fr.plnech.quantifly&hl=en"
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                                  target="_blank" style="target-new: tab;">
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                                    <figure class="widget_gallery">
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                                        <div class="RXcircleEffect"></div>
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                                        <img src="https://static.igem.org/mediawiki/2016/6/65/IONIS_IGEM_paris_google_play.png"
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                                            alt="" />
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                                        <figcaption>
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                                            <i class="zmdi zmdi-link"></i>
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                                        </figcaption>
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                                    </figure>
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                                </a>
  
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                            </div>
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                        </div>
  
 
                     </div>
 
                     </div>

Revision as of 19:38, 19 October 2016

Mobile Application

In the spirit of iGEM's Human Practices, we created a mobile video game to introduce our project to a wide audience. The main objective here is to let people discover our project in a fun way, and to use this opportunity to build trust around GMOs by letting them play with a game that showcases a safe potential application of synthetic biology. To do so, we built a game that explains simply the main aspects of our project, while being fun to play either alone or by challenging your friends.

Our game consists in a 2D horizontal scroller where you will play the Quantifly drone. Your objective is to fly through various cities as long as possible while collecting pollutant molecules. The drone has a battery that decreases slowly over time, ending the game when it is depleted. Finally, the collected samples will serve as a currency: once you will collect enough samples, you will be able to purchase upgrades to fly longer and faster!