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<a href="https://2016.igem.org/Team:BostonU_HW/Demonstrate">Demonstration</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Demonstrate">Demonstration</a> | ||
<a href="https://2016.igem.org/Team:BostonU_HW/Proof">Proof</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Proof">Proof</a> | ||
− | <a href="https://2016.igem.org/Team:BostonU_HW/Design"> | + | <a href="https://2016.igem.org/Team:BostonU_HW/Design">Design</a> |
<a href="https://2016.igem.org/Team:BostonU_HW/Parts">Parts</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Parts">Parts</a> | ||
</div> | </div> | ||
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<a href="https://2016.igem.org/Team:BostonU_HW/HP/Silver">Silver</a> | <a href="https://2016.igem.org/Team:BostonU_HW/HP/Silver">Silver</a> | ||
<a href="https://2016.igem.org/Team:BostonU_HW/HP/Gold">Gold</a> | <a href="https://2016.igem.org/Team:BostonU_HW/HP/Gold">Gold</a> | ||
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</div> | </div> | ||
</li> | </li> | ||
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<a href="#" class="dropbtn">AWARDS</a> | <a href="#" class="dropbtn">AWARDS</a> | ||
<div class="dropdown-content"> | <div class="dropdown-content"> | ||
− | + | <a href="https://2016.igem.org/Team:BostonU_HW/Integrated_Practices">Integrated Practices</a> | |
<a href="https://2016.igem.org/Team:BostonU_HW/Software">Software</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Software">Software</a> | ||
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<a href="https://2016.igem.org/Team:BostonU_HW/Silver">Silver</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Silver">Silver</a> | ||
<a href="https://2016.igem.org/Team:BostonU_HW/Gold">Gold</a> | <a href="https://2016.igem.org/Team:BostonU_HW/Gold">Gold</a> | ||
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</div> | </div> | ||
</li> | </li> | ||
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<div> | <div> | ||
<ul> | <ul> | ||
− | <li></li> | + | <li>Rebranded and designed a new logo for Neptune</li> |
− | <li></li> | + | <li>Expanded mμShroom Mapper to include new primitives such as cell traps, and valves</li> |
− | <li></li> | + | <li>Automated the creation of Fluigi's .ini file by scale spacing to port and channel size</li> |
− | <li></li> | + | <li>Connected the Specify and Control pages so that the design and parameters of the microfluidic devices would be passed on to the control system</li> |
− | <li></li> | + | <li>Refactored file system so that the user can access them in their local directories as opposed to on the cloud</li> |
− | <li></li> | + | <li>Created two new pages for Build and Assembly to host the hardware and the setup for the entire system</li> |
− | <li></li> | + | <li>Firmware calibrated to include even fluid dispension for each step</li> |
− | <li></li> | + | <li>Finalized hardware infrastructure and started creating MEC compatible hardware as well as MEC boards</li> |
− | <li></li> | + | <li>Completed integration with 3DuF (visualization tool) and the control page so that the chip can be visualized within the control page </li> |
− | <li></li> | + | <li>Proceeded with NONA by providing them with deliverables such as tags, documentation, description of software, attributions, and more detailed information about Neptune </li> |
− | <li></li> | + | <li>Implemented a new dispenser user interface to show the user if they are pulling or pushing liquid, and how much liquid they have available</li> |
− | + | ||
Latest revision as of 03:24, 20 October 2016
TIMELINE: AUGUST
Notebook
- Rebranded and designed a new logo for Neptune
- Expanded mμShroom Mapper to include new primitives such as cell traps, and valves
- Automated the creation of Fluigi's .ini file by scale spacing to port and channel size
- Connected the Specify and Control pages so that the design and parameters of the microfluidic devices would be passed on to the control system
- Refactored file system so that the user can access them in their local directories as opposed to on the cloud
- Created two new pages for Build and Assembly to host the hardware and the setup for the entire system
- Firmware calibrated to include even fluid dispension for each step
- Finalized hardware infrastructure and started creating MEC compatible hardware as well as MEC boards
- Completed integration with 3DuF (visualization tool) and the control page so that the chip can be visualized within the control page
- Proceeded with NONA by providing them with deliverables such as tags, documentation, description of software, attributions, and more detailed information about Neptune
- Implemented a new dispenser user interface to show the user if they are pulling or pushing liquid, and how much liquid they have available